Messaging
Localization
Prism supports expanding the languages used in-game through a prism/locale/messages/message-(lang).properties
.
Create a new language file by copying an existing one and edit the defaultLocale
config in the prism configuration file.
Prism will also try to use the language file that a user’s Minecraft client is set to, if it’s available.
Formatting
Prism uses Kyori MiniMessage for message formatting. This gives you robust control over the look of Prism’s in-game messaging.
In addition to control over the language used, you can change the layout and formatting through the language files.
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